Are there Geocoders in the house? Well you don’t necessarily have to be a Geo-coder to quickly get these Codes working on your machine. Just a little tweaking/bidding settles the matter.
I was gonna talk about these piece of codes posted by New York Public Library Lab on Github. This is an outcome of the Map-Vectorizer project they embarked upon to quickly do the things they were doing.
They sought to develop a kind of ‘’OCR for Maps’’, Map-Object Character Recognition (MOCR) aimed at automating the process of scanned image vectorization.
I have used lots of auto-vectorization programs in the past including ArcScan , R2V etc. but this very program does a far better job.
This program can extract neatly polygon shapes as well as the color attribute of the polygons.
However, the program has not been made stand-alone yet, it is still dependent on the following programs running on your machine; some programs bidding required.
Provided below is some piece of information from Github to give you a clear guide in achieving the goal; Thanks to Github!
A few things to be installed in your system in order to work properly. So far it has been tested on Mac OS X Lion so these instructions apply to that configuration only. I am sure you will be able to adapt it to your current configuration.
- Python with OpenCV
- ImageMagick with the
libtiffdelegate. If using
brew install libtiff
brew install imagemagick --with-libtiff
- To verify all is well:
convert -list formatshould display
TIFF64in the list
- R – Make sure it is in your PATH (so you can run it via command-line by typing
- You’ll need the following R packages. On OS X simply navigate to
Packages & Data, choose your CRAN mirror region, then search for and install:
alphahull(you will need
- On the CLI (by typing
Rin a terminal window) you will know you have all the required dependencies if you can run this with no errors:
library(rgdal) library(alphahull) library(igraph) library(shapefiles) quit() # this will quit R
- GDAL Tools, on OS X try version 1.9. Per MapBox: The first time you install the GDAL package there is one additional step to make sure you can access these programs. In Mac OS, Open the Terminal application and run the following commands:
echo 'export PATH=/Library/Frameworks/GDAL.framework/Programs:$PATH' >> ~/.bash_profile source ~/.bash_profile
- It is also a good idea to install QGIS to test your results
These step by step instructions should work as-is. If not, check all the above are working before submitting an issue.
- Take note of the path where the GIMP executable is installed (the default value in the vectorizer is the Mac OS location:
- Run the script on the provided test GeoTIFF:
python vectorize_map.py test.tif
- Accept the GIMP folder location or input a different one and press ENTER.
NOTE: The vectorizer has problems with filenames that contain spaces. This will be supported eventually.
This should take about 70 seconds to process. If it takes less there might be an error (or your machine rulez). Take a look at the console output to find the possible culprit.
If it works, you will see a
test folder with a
test-traced set of files (
.shx) and two log files.
The Vectorizer was made to work with the NYPL map atlases. It is likely that your maps have different quality and colors. In order for this to work in your maps, you first need to do some minor config adjustments to generate a proper threshold file for your set (assuming it is a map set similar to the provided example
- Your map needs to be in WSG84 projection. Other projections might be supported in the future.
- Open a representative from map (or maps) in GIMP
- With the color picker, select the color that most represents the paper/background color (using a 5-pixel averaging pick would be best). Make note of the red, green and blue values (0-255).
- Do the same for the building colors (like the pink, green, blue in the example).
You now want to produce a neat black-white image where lines are black and all the rest is white:
Colors > Brightness-Contrast...looking to make the lines darker and buildings/paper brighter. The default values are -50 brightness and 95 contrast. These may or may not work for you. Make note of the values that work best.
- Now apply
Colors > Threshold.... This takes a black and a white value. Anything darker/lighter than these values will become black/white respectively. The default values are 160 black and 255 white. Make note of the values that work best.
You now have the configuration values for your maps (map color list, brightness-contrast values, threshold values). Open
vectorize_config_default.txt and replace the default values with your custom values. Save it as
vectorize_config.txt (and keep the default just in case). Your config file should look like:
BRIGHTNESS_VALUE,CONTRAST_VALUE,BLACK_VALUE,WHITE_VALUE, brightness-contrast-thresholdblack-thresholdwhite PAPER_RED,PAPER_GREEN,PAPER_BLUE,paper BLDG_RED,BLDG_GREEN,BLDG_BLUE,somebuildingcolor BLDG_RED,BLDG_GREEN,BLDG_BLUE,someotherbuildingcolor ...
It should always start with brightness/contrast/threshold in the first line and paper in the second line. There should also be at least one building color. You can add as many building colors as you wish (since our maps at NYPL are hand-colored, colors are not uniform so we have lighter/darker versions to compensate that).
When you run the vectorizer again, it will find this config file and use those values instead of the defaults.
It is likely that the vectorizer won’t produce excellent results in the first try. It is a matter of adjusting these color values to generalize as much as possible to your map set.